Jason focuses on complex disputes and transactions relating to software and networking technologies. He works with a variety of businesses—from startups to Fortune 500 companies—to aggressively resolve intellectual property (IP) matters. He has litigated copyright infringement, trade secret misappropriation, patent infringement, trademark infringement, breach of contract, and related claims.
Jason’s non-traditional career path has armed him with over a decade of experience as a software engineer. He leverages this industry experience to assist clients with a variety of IP projects, including ownership disputes, copyright protection, software licensing, technology negotiations, open-source software compliance, acquisition due diligence, and customized IP training for development teams. Jason also provides Chicago-based leadership for the Esports & Gaming team, allowing him the opportunity to unite his knowledge of video games with his passion for IP matters. Particularly in software development, implementation, and gaming environments, Jason is exceptionally positioned to apply his IP and licensing experience to help advance client needs.
With more than ten years of industry experience as a software engineer at Motorola, Lucent Technologies, and at my startup company, I gained valuable practical knowledge that I am able to strategically leverage in complex IP matters. I have litigated cases involving complex technology such as mobile telecommunications, electronic security, automotive technology, video games, speech compression, image processing, distributed networks, ERP systems, health care technology, and many various web-based services. Because of my experience designing and implementing software features using languages such as C, C++, Assembler, and Java, I can quickly assess technical issues, develop legal arguments, and distill complex information into jury-friendly terms. My experience in the software industry is also an asset when I’m working with businesses to advise on strategies to protect leading-edge technology.
The massive growth of esports will continue to push the limits of copyright law as the norms of an industry built on sharing of gameplay and content (such as on YouTube and Twitch) collide with the rights of game developers and prohibitions of the Copyright Act.
Communications Daily | March 13, 2020
This coverage highlights several personnel moves in the Intellectual Property group: the promotion to counsel of Lauren Arnold in Washington, DC, and Jason Kunze and Brad Taub, both in Chicago; and the arrival of partner Dan Schwartz in Chicago.
World Trademark Review | March 13, 2020
This coverage highlights several personnel moves in the Intellectual Property group: the promotion to counsel of Lauren Arnold in Washington, D.C., and Jason Kunze and Brad Taub, both in Chicago; and the arrival of partner Dan Schwartz in Chicago.
Esports Insider | August 06, 2019
Intellectual Property associates Jason Kunze of Chicago and Jennette Psihoules of Washington DC participated in the latest edition of the regular feature “Ask the Esports Lawyers.” In this edition, Jason and Jennette look at how the European Union copyright directive may impact esports.
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Intellectual Property Alert | 05.01.20
Litigation & Copyrights Alert | 04.30.20
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Copyright Alert | 03.23.20
Intellectual Property Alert | 03.04.19
11.17.20 | Virtual Event
11.10.20 | Virtual Event
Northwestern University School of Law, J.D., cum laude; Production Editor, Northwestern Journal of Technology and Intellectual Property
University of Illinois, B.S., Electrical Engineering
U.S. District Court, Northern District of Illinois
U.S. Patent and Trademark Office
U.S. Court of Appeals, Federal Circuit
Jason is a member of the American Bar Association (Intellectual Property and Litigation Sections) and the Intellectual Property Law Association of Chicago.